Community-Engaged Crowdsourcing in Digital Humanities

Zooniverse is the largest platform in the world for enabling people-powered research. It facilitates the connection between researchers and volunteers interested in participating in crowd-sourcing projects. This collaboration results in new discoveries, policy impacts, and research implications (Zooniverse, n.d. -a). In this article, I will discuss my experience using Zooniverse as a volunteer. The process …

Final Game Draft – Boardgame Beneath the Surface

Beneath the Surface is a board game that takes place in coal mines in the province of Limburg in the Netherlands. From the 19th century till the 1970’s companies send mineworkers to work in these mines to extract coal. In the game each player represents a mining company, looking to earn the most profit by …

Final Game Draft – Twine the UNHCR

Twine – the UNHCR The final prototype for the Twine about the UNHCR is also available in the attached files. Compared to the draft, this final version has a few improvements, mostly in the layout. Game MechanicsThe player is introduced as the United Nations High Commissioner for Refugees and gets a budget of $8 billion, …

Discussion – Crunch & Diversity

‘‘Weekends became something other people did’: Understanding and intervening in the habitus of video game crunch’ – Amanda C. Cote & Brandon C. Harris The article focuses on the persistence of crunch (employees working a lot of unpaid overtime) in the game industry, reducing the quality of life of many game developers. It is a …

Disussion – Stories and the Heros Quest

The game follows the fictional story of 16-year-old Layal, who tries to flee her homeland, which has been destroyed as a result of heavy conflict. The game starts in a small, devastated village in the Middle East. Layla, the main protagonist, is introduced as she tries to get herself and the rest of her family …

Discussion – Role Playing Games

Exploring the Use of Role-playing Games in Education by Richard Heinz Patrick Prager Role Playing Games (RPG) could enhance many parts of our education system. Multiple studies are discussed in the article, in which RPGs are used to study a range of subjects, including math, geography and ancient Greek. The overall conclusion in these studies …

Discussion – Matrix games

All players represent a country. Together they try to tackle different refugee crises. This matrix shows their chances of success. Every scenario starts out with a fifty/fifty chance of success/failure. Depending on the pro and con points these numbers change. There is a rapidly rising number of refugees from Venezuela, fleeing from violence, and poverty. …

Discussion – Wargames

‘Wargames: Training for War’ – Thomas D. Morgan Morgan’s article guides the reader through the evolution of wargames, showing how they have grown significantly in complexity and sophistication. Wargames have progressed from the first game ‘Wei Hai’, invented in China circa 400 BC, to computer-assisted scenarios. The latter are created with complicated algorithms based on large amounts …