Discussion – Role Playing Games

Exploring the Use of Role-playing Games in Education by Richard Heinz Patrick Prager Role Playing Games (RPG) could enhance many parts of our education system. Multiple studies are discussed in the article, in which RPGs are used to study a range of subjects, including math, geography and ancient Greek. The overall conclusion in these studies …

Discussion – Matrix games

All players represent a country. Together they try to tackle different refugee crises. This matrix shows their chances of success. Every scenario starts out with a fifty/fifty chance of success/failure. Depending on the pro and con points these numbers change. There is a rapidly rising number of refugees from Venezuela, fleeing from violence, and poverty. …

Discussion – Wargames

‘Wargames: Training for War’ – Thomas D. Morgan Morgan’s article guides the reader through the evolution of wargames, showing how they have grown significantly in complexity and sophistication. Wargames have progressed from the first game ‘Wei Hai’, invented in China circa 400 BC, to computer-assisted scenarios. The latter are created with complicated algorithms based on large amounts …

Discussion – Modern board and card games

‘Small World’ – Toucan Play that Game The end goal of Small World is to earn the most points, which is mainly earned by conquering and keeping territories on a map throughout nine rounds. Each player chooses a race combination, which decides their number of tokens and special powers. The tokens are used to conquer …

Discussion – What is a Game?

‘Reality is Broken’ – Jane McGonigal In her work ‘Reality is Broken,’ Jane McGonigal argues that many people turn to games to fulfil a desire for accomplishment and engagement they miss in real life. Rather than criticizing the large role games have, she turns the narrative around by suggesting the use of games to improve …